A best-selling content pack, used by hundreds of users due to its wide range of possibilities.
The project has an incredible 50 unique buildings of the most varied shapes imaginable. Each building was designed individually, some small, some medium and some huge will easily fill your map, but don't overdo it, think about performance.
The roofs of the buildings are real objects, this was a test I did at the time, the end result is incredible, unfortunately the vertex count increases exponentially because of this, for this reason you should be careful with the number of objects per map.
I used several scenery objects from BAKIN itself to create the city. Some buildings have balconies, which is the part I enjoyed creating the most, with the right lighting effect you can create rich and varied scenes.
The windows are also an interesting attraction that should be explored. All windows emit light, and since there are so many windows in each building, I found it necessary to create a random system where you can set the colors for half of the windows separately, so you can select two different colors or turn off half of the lights emitted.
We have smoke coming out of chimneys, small squares with lights, a modular stone path with a border, and many other objects to give you almost unlimited creative freedom.
Unique Objects
142
3D Stamps
171
Prefabs
43
Sample Maps
6
Terrains
0
Modular Parts
Yes
The objects of this project have gone through all the stages of testing and corrections, polishing, creation of custom collision meshes and all the necessary adjustments for a more precise optimization in your project. Occasionally some small problems may have gone unnoticed, if you find a problem and want to report it, send a message on one of the social networks contained on the page.